Game Analysis
Game Analysis
Discourse About Games
Discourse About Games
Game Analysis: Balance and Dead By Daylight
Game Analysis: Balance and Dead By Daylight
In this paper, I critique and go in-depth on the Asymmetrical PvP horror game, Dead By Daylight. The thesis surrounds a "cursed problem" the game faces between its competitive-oriented balance, and its slasher/horror themes.
Rhetoric in Architecture: Honkai Star Rail
Rhetoric in Architecture: Honkai Star Rail
Written for Writing and Rhetoric Foundations at UCF, this project dives into the ways that language and presentation in Honkai Star Rail's "Belobog History and Culture Museum" shapes the story, history, and values of the game's fiction.
What in the World is a "Koopabackdashwaveslide"
What in the World is a "Koopabackdashwaveslide"
In this research paper, I go into the jargon and slang in the Fighting Game Community. Here, I discuss ways that the fighting game genre itself facilitates the community's language. I publicly read a condensed version of this piece for my UCF's Knight's Write showcase in 2022.